/*
 * MapTile.h
 *
 *  Version 1.0
 *  Created on: Oct 20, 2010
 *      Author: Mark Zmek
 *
 *  Copyright 2010 Michigan Technological University. All rights reserved.
 */

#include "SDL/SDL_image.h"
#include "SDL/SDL_opengl.h"

#ifndef MAPTILE_H_
#define MAPTILE_H_

class MapTile{

public:
	SDL_Rect* position;
	SDL_Surface* tileBackground;
	GLuint tileTexture;

};

#endif /* MAPTILE_H_ */
